“If there is any chance of finding really extraordinary animals on earth, it will be in those very places where we have not looked—not exactly ‘lost worlds,’ but in those worlds almost all over the earth, which we have not yet found or not thouroughly searched,”
-Bernard Heuvelmanns, On The Track of Unknown Animals, 1955
As with most other videomakers, I stumbled across the fractal fantasies lurking in video feedback accidentally, early on in my audio-visual career. This mesmerizing technique was coupled with low-fi/high concept science fiction plots to signify time-travel, the paranormal or altered states of mind. Used in concert with deliberate mis-use of video switchers available through cable access facilities, these curious gestures of malfunction were gleefully appropriated in creating short narratives as a teenager. Ridiculous attempts to suspend disbelief functioned like Frankenstein’s monster…the stitches proudly shown, the project clunked forward and ultimately: self-destruction.
By the time I earned my BFA in Art Video in dawn of the 21st c., deck-to-deck editing was on it’s way out. My education (dramatically speaking) had been rendered obsolete. Video was the last new medium before computers conquered all and activated their own exclusive feedback loop. Like video, computers have been around since the 1960s. They’re hardly new media despite market ploys to position them as such. Jonathan Sterne relays these facts in his essay Out With The Trash, emphasizing the”weird, recursive way new media are ‘new’ primarily in reference to themselves.” (cited in Residual Media) Please stay on the line, this message repeats. In perpetual loop, digital media never gets old. Obsolescence is produced in tandem with the latest digital product, providing a sparkling tech-utopian tease shot through with a forecast, and fast-moving, descent into techno-trash.
Deck-to-deck editing employs the thrill of the hunt. Careening through a VHS, hi-8 or 3/4″ tape, punching in edits, tapes roll back. patience, patience, patience. Digital, non-linear editing is closer to vidsonic surgery. Diving in from above, clean cuts, loops and lack of degeneration. render, render, render. An efficient tool for database compilations and articulating research.
To a post-digital world of suspended disbelief, noise and novel trajectories! The call of the crypto-zoetropical, the blobsquatch and the metaphortean yonder beckons us from beyond and beneath the claims of obsolescence/extinction. Across wounded galaxies of almost broken electronics, video folklore and residual media. The products of obsolescence sitting on shelves are just resting, waiting for new life to come! Not exactly lost worlds, just tucked away and forgotten worlds. These worlds have not been thouroughly searched. There are whole ecologies of the extraordinary meandering in our midst.
